

Even playing Prey at 30fps on a PC, this seems to have disappeared. You need to be able to react quickly, and both console versions of Prey have noticable input lag. Mimics do not mess about: they move quickly and deal serious damage. This is especially important because of the sort of game Prey is, beyond even it being an FPS.

However, Digital Foundry went as low as the GTX 1050 and 460 – worth about half as much as the 960 we have as our low point – and still managed to nail 60fps on medium settings. Obvious there’s the higher framerates and resolutions, more options and an overall prettier picture on hardcore hardware, but it’s the low-end stuff where Prey PC manages to outshine its be-padded cousins.Īs we noted ourselves, lower end machines do fine.
